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ADVANCE: How do you look at X-rays differently from doctors?
BAGLEY-YOUNG: Often, doctors and radiologists
comment on the anatomical accuracy of my X-ray artwork. This is not my
ultimate goal. X-rays are seldom regarded as objects with inherent beauty
that merit artistic interpretation. When medical professionals examine
X-rays, they consider what is wrong with the bones, rather than what is
appealing about them. Instead of focusing on radiography's medical applications,
I am interested in exploring how various media can enhance the flat image
that this process creates.
ADVANCE: Can you elaborate on how
you do that?
BAGLEY-YOUNG: By translating a 3-dimensional
structure onto a 2-dimensional transparent film, X-rays create a confusion
of overlapping bones. In X-ibit, I am interested in enhancing this flat
image rather than focusing on broken bones or the structure of the skeletal
system. By using different media, my artwork draws attention to different
aspects of the internal structure of the human body.
The hand-printed etchings highlight the texture and density of bones,
which I achieved by building up the image with small lines, and by printing
it with white ink on black paper.
The digital prints emphasize the transparent film that the image is exposed
onto. I scanned actual X-rays into a computer, and then changed the skeletal
structure. I removed and added bones, shifted them around, and combined
bones from different parts of the body.
In "Capokinesis," I added the element of motion, or passing
time, by overlapping three children's skulls so that it appears that the
head is lifting. After making these changes, I printed the images out
on transparency film and affixed them to a light box so that the finished
prints appear to be real X-rays.
ADVANCE: Whose work has influenced
you to follow this path?
BAGLEY-YOUNG: I am influenced by historical
images of the human body: Gray's Anatomy, Vesalius's De fabrica humani
corporis and Leonardo's anatomical drawings.
ADVANCE: What is going through your
mind when you're creating works such as the "Skull, Anteroposterior
View?"
BAGLEY-YOUNG: On its own, "Skull,
Anteroposterior View" may be viewed as a morbid image. Seen in the
context of the rest of the series, it reveals the internal structures
necessary for life. By applying charcoal to the whole surface and erasing
certain areas, I have explored the interplay of positive and negative
space. "Skull, Anteroposterior View" is one of six large drawings
on frosted mylar, which emulates the transparency of X-ray film. The white
wall, which can be seen through the mylar, acts as a source of illumination.
ADVANCE: You've also created an animation
of your brain. Where did you get the idea for that?
BAGLEY-YOUNG: The computer animation
of my brain brings a third dimension to the series, which is otherwise
comprised of two-dimensional works of art produced from a two-dimensional
X-ray image. The animation was created from 170 sagittal slices of my
brain imaged using fMRI. I was given the scans in exchange for participating
in a psychology research project.
ADVANCE: What is your favorite piece
from X-ibit?
BAGLEY-YOUNG: My exploration culminated
in a black-and-white panoramic painting of a magnified area of bone, titled
"X-ray." Working on such a massive scale (20 feet x 5 feet)
was a challenge, but it allowed me to represent bones in a more abstract
and creative way. From afar, it is almost unrecognizable as part of the
skeletal system. As you move closer, the painting is composed of the hazy
textures of overlapping bones and ghost-like shadows of the surrounding
tissue.
ADVANCE: What are you working on now?
BAGLEY-YOUNG: Although I'm primarily
involved in full-time study, I am working on small watercolors and etchings
based on viruses and microscopic biological images.
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